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Trung Lap

Based in

Ho Chi Minh City, VN

The Person

MY STORY.

I'm Trung Lập (Luci). I engineer high-performance systems. Over five years specializing in Flutter, I've shipped production applications across Android, iOS, macOS, Windows, and Web, backed by robust Go microservices and automated Python pipelines.

I operate across the entire product lifecycle. Architecture. State management. Real-time infrastructure. CI/CD. I build systems that scale, from a zero-knowledge encrypted diary to a live Web3 messaging platform with integrated on-chain wallets.

I am also a visual artist. That discipline strictly dictates how I approach visual hierarchy, proportion, and interface logic. My design decisions are deliberate. Nothing is accidental.

My baseline standard is production-grade stability. No fragility. No deferred technical debt. I execute with clean architecture, rigid state management, and an absolute obsession with edge cases. Ship. Refine. Repeat.

Origin story

Drawing · then Game dev · 2018

Stack

Flutter · Go · PostgreSQL

Art mediums

Pencil · Ballpoint · Watercolor · Digital

Motto

Ship. Refine. Repeat.

0+
Years
Deep in Flutter
0+
Projects
In production. For real.
0
Platforms
Android · iOS · macOS · Web · Windows
0%
Scholarship
FPT University · Merit
The Record

EXPERIENCE.

Paid Work

2024–Now
TBchat · Nexsoft Logo

Frontend Flutter Developer — TBchat · Nexsoft

Vietnam & Hong Kong

Building a blockchain messaging platform across Android, iOS, macOS, Windows.

Key Achievements

  • Engineered foundational deep-linking architecture for cross-module content sharing.
  • Implemented real-time location sharing using WebSockets, Isolates, and background tracking.
  • Developed audio chat with custom waveforms and secure on-device speech-to-text transcription.

Stack

FlutterBLoCObjectBox
TBchat · Nexsoft Preview
2024–Now
memoirMe · The Nartus Logo

Full Stack Flutter Developer — memoirMe · The Nartus

Australia

Architected an interactive E2E encrypted diary application with enterprise-grade security.

Key Achievements

  • Architected zero-knowledge E2E encryption using RSA and AES cryptographic algorithms.
  • Engineered subscription management with In-App Purchases (IAP) to drive monetization.
  • Built resilient media management with resumable background upload/download capabilities.

Stack

FlutterFirebaseBLoC
memoirMe · The Nartus Preview
2022–2024

Full Stack Flutter Developer — QuanhTa · Vidieu

Vietnam

Real estate marketplace with advanced map-based search and automated data processing.

Key Achievements

  • Engineered custom Google Maps integration with polygon-based area selection and filters.
  • Implemented real-time chat facilitating buyer-seller communication using gRPC.
  • Optimized Flutter Web performance and resolved Safari-specific CanvasKit renderer issues.

Stack

FlutterRiverpodIsar
QuanhTa · Vidieu Preview
2021–2022
IU PETSHOP · FPT University Logo

Flutter Developer & UI/UX Designer — IU PETSHOP · FPT University

Captain Project

Pet care ecosystem with blockchain identification and secure payment processing.

Key Achievements

  • Implemented blockchain-based microchip identification system for pet tracking.
  • Integrated VNPay payment gateway through WebView for sandbox testing environment.
  • Designed complete mobile interface using Adobe XD and custom Flutter animations.

Stack

FlutterGetXHasura GraphQL
IU PETSHOP · FPT University Preview

Own Bets

2026
Luci Studio Logo

Founder & Full Stack Developer — Luci Studio

Vietnam

Built the high-performance web portfolio and technical blog you are currently viewing.

Key Achievements

  • Designed a premium, motion-rich UX/UI with custom-built interactive components.
  • Engineered for maximum performance (95+ Lighthouse score) using Astro static generation.
  • Implemented complex responsive layouts and magnetic hover interactions.

Stack

AstroGoPostgreSQL
Luci Studio Preview
2024

Full Stack Developer — UwU EBOOK

Owner Project

Digital publishing platform for Vietnamese content with full-stack automation.

Key Achievements

  • Architected microservices backend using Golang and the Ent framework.
  • Built complex data crawler system with Python and Scrapy for automated content gathering.
  • Deployed containerized infrastructure using Docker for seamless scalability.

Stack

GoEntMySQL
UwU EBOOK Preview
2018

Game Developer — Survive in Shadow

Independent Project

A minimalist 2D top-down survival game built with Unity.

Key Achievements

  • Designed core survival mechanics including resource management and procedural enemy spawning.
  • Implemented custom 2D lighting system to enhance atmospheric tension.
  • Developed responsive player controls and inventory management systems.

Stack

UnityC#2D Art
Survive in Shadow Preview
The Stack

SKILLS.

Mobile

FlutterDartBLoCRiverpodClean ArchitectureCustom UIAnimationsObjectBox

Backend

GolanggRPCREST APIFirebaseGCPPostgreSQLMySQLRedis

DevOps

DockerCI/CDGitHub ActionsJenkinsCloudflareDocker ComposeLinux

Specialized

RSA/AESWeb3BlockchainLocal LLMllama.cppOn-device AISecurity

Art & Creative

Traditional and digital — portraits, character illustration, watercolor, and pixel art. A creative practice running parallel to the engineering work since 2016.

Pencil PortraitBallpoint PenAnime · MangaWatercolorDigital IllustrationPixel ArtCharacter DesignInk & SketchFigure DrawingEye Studies

Enough talking.

LET'S BUILD.